For 1t Khador Drive:
- 50t Void Crystals (These can be bought from Wolf-Reiser if you enter the station without a Khador Drive.)
- 10t Pyresium
- 10t Doxtrite
- 10t Hypanium
- 40t Electronics
- 70t Mechanical Supplies
- 75t Microchips
- 40t Optics
Khador Drive | |
---|---|
Khador Jump Drive | |
Type | Jump Drive |
Tech Level | 10 |
Loading speed | 5000ms |
Energy consumption | Varies by location distance |
Price Range | -> 258,256$ (Eanya) -> 310,037$ (Ni'mrrod) |
The Khador Drive allows a ship to travel to any system without the need of jumpgates.
Named after its inventor , a Grey, the Khador Drive allows interstellar travelers to journey anywhere in the universe. This incredible feat is made possible by the Void Crystals embedded in the device, each of which contains a miniaturized image of the entire universe. The drive replaces the need for jumpgates and makes it possible to travel to the Void realm without the use of a wormhole.
The Khador Drive makes it possible to instantly travel to any system. Its use consumes energy cells like a cloaking device. The number of energy cells depends on how far away the system is; essentially how many jumpgates you would have had to travel through to arrive at your destination is how many energy cells it takes, with a minimum of 1 (Easy/Normal) energy cell or 2 (Extreme) and caps out at 9 (Easy/Normal) or 14 (Extreme). The Khador Drive allows the player to travel to systems that are not connected to the rest of the galaxy by a jumpgate, such as the Mido System or the Y'mirr System. Travelling to these unconnected systems always costs 4 energy cells (Easy/Normal) or 8 (Extreme). The Khador Drive also allows the player to travel to the Void system and back, as the description states. Travelling to and from the Void System always costs 1 energy cell (each way, Easy/Normal) or 2 (Extreme). Wingmen, if you have currently employed any, can follow you when you jump to a system, using the Khador Drive (Except for irradiated space). The Khador Drive is definitely the most advanced way to travel around the galaxy as long as the user had the coordinates to their destination AND the energy cells. It is possible that the drive allows ships to travel to distant galaxies as it is unknown where Void Space is. For all anyone may know, the Voids are located in a different galaxy. Evidently the Khador Drive is has not reached mainstream markets as in GOF 3 Manticore which takes place many years after the events of Galaxy on Fire 2 and Jumpgates are still the dominant way of travelling and with good reason.
The Khador Drive as advanced and useful as it is if in the wrong hands could cause a good amount of destruction. An example of this was shown when a weapons and arms dealer known as Alice Paolini used a stolen Khador Drive to launch a surprise attack on Kothar Station which is inaccessible through any Jumpgate. Had it not been for the intervention of fighter pilot Keith T. Maxwell, the station would have been destroyed. It was Alice's plan to destroy all existing Khador Drives and use the one she had to become one of the biggest dealers on the market. Later when Deep Science need another Plasma Array Platform, Brent Snocom had to allocate 1000 energy cells from the fleet to transport it again.
For 1t Khador Drive:
For 1t Khador Drive:
This over about 400,000$ to produce (not counting Void Crystals), and around 820,000$ to autocomplete.
Important aspects of functionality:
" E " - Energy cells needed to work.
" P " - Plasma needed to work.
" S " - Single use equipment.
" T " - Mounted on a turret slot.
" M " - Multiple instances can be installed.