Cyclotron Boost
Cyclotron Boost | |
---|---|
Type | Booster |
Tech Level | 5 |
Effect | 80% |
Loading speed | 10000ms |
Boost duration | 4400ms |
Known Price Range | -> 9,888$ (Weymire) -> 11,553$ (Ni'mrrod) |
The Cyclotron Boost briefly increases the top speed of a travelling ship.
Function
Boosters are activated by pressing an upwards-turned fast-forward button at the bottom of the HUD. After the boost has been used, a certain amount of time must pass before it can be used again, indicated by the button fading noticeably.
The performance of a booster depends on three factors: How much it increases a ship's speed, how long it lasts, and how long it must rest before it its used again. If a pilot has enough money
Keith normally flies his ships around 450 km/h, unless he is travelling between planets or star systems. With the Linear Boost installed, he can increase its top speed to 810 km/h for 4.4 seconds, but must then rest for 10 seconds before using it again.
In the heat of combat, this boost can escape a tight clump of enemies chasing you. And while travelling across the emptiness of space--or if foolish enough to approach a firefight--using this booster can help you reach your intended destination just a little faster than cheaper boosters.
Gallery
Important aspects of functionality:
" E " - Energy cells needed to work.
" P " - Plasma needed to work.
" S " - Single use equipment.
" T " - Mounted on a turret slot.
" M " - Multiple instances can be installed.