Galaxy on Fire 3D Equipment

From Galaxy on Fire Wiki
Jump to navigation Jump to search

In Galaxy on Fire 3D, there are 2 categories of Equipment: Shields and Weapons.

Shields

Shields can be equipped to any ship. They will absorb damage until depleted, protecting your ship’s hull. Shields will recharge overtime.


Image

Shop Image

Name

Capacity

Recharge

Locations Available

Buy Price

Sell Price
653BB4CB-9D8E-4A8F-A3B3-1089CCD1E46A.jpeg
DA516C0A-5D59-4E84-8499-437D2DCA5132.jpeg
Proton 40 1500 ms All Quadrants 24800 Cr. 12400 Cr.
D34BEE38-8352-4E7D-8444-E75C760025AD.jpeg
31CB39A3-84FF-4EB8-8026-7385F23142CD.jpeg
Titan 105 2100 ms All Quadrants 66100 Cr. 33050 Cr.
B1001252-894C-4C14-8229-7FA6FE59A8DB.jpeg
95539A45-613A-4212-96AB-F968AE0C2B78.jpeg
Atlas 80 900 ms Baltone, Vilessk, and Solecci Quadrants 91500 Cr. 45750 Cr.

Weapons

Weapons are classified into 5 types: Laser, Plasma, Photon, Missile, and Thermo.

Only one of each weapon type can be equipped at a time. The ship you own determines which weapon types you can use.

Laser

Laser weapons fire projectiles at an average speed with average damage.


Image

Shop Image

Name

Damage

Rate of Fire

Projectiles per Shot

Locations Available

Buy Price

Sell Price
1432D9E9-D690-48EC-86C1-F8D9DD9F4368.jpeg
526FB24B-6D81-450F-B361-0FC6D2739615.jpeg
Mercury 4 560 ms 2 All Quadrants 3700 Cr. 1850 Cr.
299366E0-AE41-4FF1-9313-15D6D89C895F.jpeg
93ABDEF2-751C-4A27-96CF-C819B1E63538.jpeg
Onyx 8 480 ms 2 All Quadrants 12600 Cr. 6300 Cr.
9CCDFC16-D8C3-4E13-A649-EF72B0252FFD.jpeg
AA71079A-6CBA-4EF0-93AD-CF7ADD9EA2A6.jpeg
Omega 22 500 ms 2 Baltone, Vilessk, and Solecci Quadrants 25600 Cr. 12800 Cr.
0184CF60-0363-4155-8758-C5E9973A8FBA.jpeg
34E66344-DAEC-4E8D-A410-88848FE57E63.jpeg
Ngook 28 320 ms 2 Solecci Quadrant (Vossk Locations) 57600 Cr. 28800 Cr.

Plasma

Plasma (or “plasm”) weapons fire projectiles at a fast speed with low damage.


Image

Shop Image

Name

Damage

Rate of Fire

Projectiles per Shot

Locations Available

Buy Price

Sell Price
AC4C1670-A145-43AC-9726-0B5942EDB14F.jpeg
8B6501A2-09FF-4CC4-BBB0-98B8E1DAB4AB.jpeg
Vulcan 4 300 ms 2 All Quadrants 11700 Cr. 5850 Cr.
8572FEC3-FFC9-4F25-A6DC-2B462AC831B4.jpeg
8B136DB8-D9D5-4927-A8B9-593B8D22F6FD.jpeg
Meteor 8 270 ms 2 All Quadrants 16900 Cr. 8450 Cr.
156359AF-16DE-4995-9E0E-9D458E5320AA.jpeg
D7F8C860-A96C-41E8-B78F-1F4FDBF5FC56.jpeg
Anubis 14 200 ms 2 Baltone, Vilessk, and Solecci Quadrants 27000 Cr. 13500 Cr.
78B87365-81F0-42A3-A246-C5789349264B.jpeg
64D03282-E067-4E5B-BDF6-84C289711A2C.jpeg
Noum'ssk 22 210 ms 2 Terdan, Vilessk, and Solecci Quadrants (Vossk Locations) 44000 Cr. 22000 Cr.

Photon

Photon weapons fire projectiles at a slow speed with high damage.


Image

Shop Image

Name

Damage

Rate of Fire

Projectiles per Shot

Locations Available

Buy Price

Sell Price
A48EE8B6-F414-4CB9-B4CD-5E6699C60F14.jpeg
5C4F6403-DF5D-42FD-88BE-3E878C9360AD.jpeg
Xenon 28 900 ms 2 All Quadrants 27500 Cr. 13750 Cr.
76FC59C1-E485-49C0-8E34-877E88726ACE.jpeg
50C9EC1E-957B-45DB-A44E-9FC0001B12D9.jpeg
Argon 48 1300 ms 1 All Quadrants 36200 Cr. 18100 Cr.
6E96DF77-5115-4308-865E-1323476B9B42.jpeg
14638DDC-B513-4B5D-AA68-750AFC2CC782.jpeg
Iridium 64 1900 ms 2 Baltone, Vilessk, and Solecci Quadrants 42000 Cr. 21000 Cr.

Missile

Missiles are homing projectiles that are launched periodically and will deal very high damage. If the target is an enemy fighter, the missile will stun the target for a few seconds, causing the target to stop moving and randomly rotate.


Image

Shop Image

Name

Damage

Rate of Fire

Projectiles per Shot

Locations Available

Buy Price

Sell Price
261B283A-6029-4EED-9DAD-BC22361FB74A.jpeg
52E7148E-2BAA-4E4B-9699-ECCDD87B8F6A.jpeg
Orca 46 10000 ms 1 All Quadrants 17000 Cr. 8500 Cr.
ECF1D290-84B7-4A79-BC52-1F3A3CA2815D.jpeg
E3D3D6C2-95D2-45CB-B4C3-40C6E5B00544.jpeg
Styx 80 10000 ms 2 All Quadrants 28500 Cr. 14250 Cr.
E2873470-C40D-4A20-A136-D0B57FEC3FF6.jpeg
BF023CFF-BB31-459D-B7E8-DFFD81F89B12.jpeg
Thor 124 10000 ms 2 Baltone, Vilessk, and Solecci Quadrants 54800 Cr. 27400 Cr.
A416A3B5-8D75-4A1D-BD57-C1D036762D7A.jpeg
4942BCDD-EE91-4033-9111-BF6A6E7E5D57.jpeg
Ghe'msk 198 10000 ms 2 Vilessk and Solecci Quadrants 76800 Cr. 38400 Cr.

Thermo

Thermo weapons fire homing projectiles at an inconsistent speed with low damage. Fire rate increases the closer you are to your target.


Image

Shop Image

Name

Damage

Rate of Fire

Projectiles per Shot

Locations Available

Buy Price

Sell Price
A5A9FB52-7D3F-4F42-AF40-42500F625F81.jpeg
F10CBD60-6A2F-4979-A5D9-5076465B6E3B.jpeg
Helios 8 200 ms 1-2 All Quadrants 21300 Cr. 10650 Cr.
D0DC6692-3495-4855-B1B7-6942448710EC.jpeg
0431C64C-A860-4C26-8169-25D05450B05E.jpeg
Nemesis 15 260 ms 1-6 All Quadrants 28000 Cr. 14000 Cr.
C056CF67-A097-4DD2-8F61-1D52CEA03B89.jpeg
9D7349E8-688A-4303-AA05-93CFF3E2749F.jpeg
Hydra 20 210 ms 1-6 Baltone, Vilessk, and Solecci Quadrants 47500 Cr. 23750 Cr.

Notes

-The sell price for all Equipment is half the buy price.

- There are only Vossk tier weapons for 3 of the weapon types: Laser, Plasma, and Missile. These are the 3 weapon types that the H’soc, the only Vossk ship, is able to equip.