Galaxy on Fire 3D Equipment
In Galaxy on Fire 3D, there are 2 categories of Equipment: Shields and Weapons.
Shields
Shields can be equipped to any ship. They will absorb damage until depleted, protecting your ship’s hull. Shields will recharge overtime.
Image |
Shop Image |
Name |
Capacity |
Recharge |
Locations Available |
Buy Price |
Sell Price |
---|---|---|---|---|---|---|---|
Proton | 40 | 1500 ms | All Quadrants | 24800 Cr. | 12400 Cr. | ||
Titan | 105 | 2100 ms | All Quadrants | 66100 Cr. | 33050 Cr. | ||
Atlas | 80 | 900 ms | Baltone, Vilessk, and Solecci Quadrants | 91500 Cr. | 45750 Cr. |
Weapons
Weapons are classified into 5 types: Laser, Plasma, Photon, Missile, and Thermo.
Only one of each weapon type can be equipped at a time. The ship you own determines which weapon types you can use.
Laser
Laser weapons fire projectiles at an average speed with average damage.
Image |
Shop Image |
Name |
Damage |
Rate of Fire |
Projectiles per Shot |
Locations Available |
Buy Price |
Sell Price |
---|---|---|---|---|---|---|---|---|
Mercury | 4 | 560 ms | 2 | All Quadrants | 3700 Cr. | 1850 Cr. | ||
Onyx | 8 | 480 ms | 2 | All Quadrants | 12600 Cr. | 6300 Cr. | ||
Omega | 22 | 500 ms | 2 | Baltone, Vilessk, and Solecci Quadrants | 25600 Cr. | 12800 Cr. | ||
Ngook | 28 | 320 ms | 2 | Solecci Quadrant (Vossk Locations) | 57600 Cr. | 28800 Cr. |
Plasma
Plasma (or “plasm”) weapons fire projectiles at a fast speed with low damage.
Image |
Shop Image |
Name |
Damage |
Rate of Fire |
Projectiles per Shot |
Locations Available |
Buy Price |
Sell Price |
---|---|---|---|---|---|---|---|---|
Vulcan | 4 | 300 ms | 2 | All Quadrants | 11700 Cr. | 5850 Cr. | ||
Meteor | 8 | 270 ms | 2 | All Quadrants | 16900 Cr. | 8450 Cr. | ||
Anubis | 14 | 200 ms | 2 | Baltone, Vilessk, and Solecci Quadrants | 27000 Cr. | 13500 Cr. | ||
Noum'ssk | 22 | 210 ms | 2 | Terdan, Vilessk, and Solecci Quadrants (Vossk Locations) | 44000 Cr. | 22000 Cr. |
Photon
Photon weapons fire projectiles at a slow speed with high damage.
Image |
Shop Image |
Name |
Damage |
Rate of Fire |
Projectiles per Shot |
Locations Available |
Buy Price |
Sell Price |
---|---|---|---|---|---|---|---|---|
Xenon | 28 | 900 ms | 2 | All Quadrants | 27500 Cr. | 13750 Cr. | ||
Argon | 48 | 1300 ms | 1 | All Quadrants | 36200 Cr. | 18100 Cr. | ||
Iridium | 64 | 1900 ms | 2 | Baltone, Vilessk, and Solecci Quadrants | 42000 Cr. | 21000 Cr. |
Missile
Missiles are homing projectiles that are launched periodically and will deal very high damage. If the target is an enemy fighter, the missile will stun the target for a few seconds, causing the target to stop moving and randomly rotate.
Image |
Shop Image |
Name |
Damage |
Rate of Fire |
Projectiles per Shot |
Locations Available |
Buy Price |
Sell Price |
---|---|---|---|---|---|---|---|---|
Orca | 46 | 10000 ms | 1 | All Quadrants | 17000 Cr. | 8500 Cr. | ||
Styx | 80 | 10000 ms | 2 | All Quadrants | 28500 Cr. | 14250 Cr. | ||
Thor | 124 | 10000 ms | 2 | Baltone, Vilessk, and Solecci Quadrants | 54800 Cr. | 27400 Cr. | ||
Ghe'msk | 198 | 10000 ms | 2 | Vilessk and Solecci Quadrants | 76800 Cr. | 38400 Cr. |
Thermo
Thermo weapons fire homing projectiles at an inconsistent speed with low damage. Fire rate increases the closer you are to your target.
Image |
Shop Image |
Name |
Damage |
Rate of Fire |
Projectiles per Shot |
Locations Available |
Buy Price |
Sell Price |
---|---|---|---|---|---|---|---|---|
Helios | 8 | 200 ms | 1-2 | All Quadrants | 21300 Cr. | 10650 Cr. | ||
Nemesis | 15 | 260 ms | 1-6 | All Quadrants | 28000 Cr. | 14000 Cr. | ||
Hydra | 20 | 210 ms | 1-6 | Baltone, Vilessk, and Solecci Quadrants | 47500 Cr. | 23750 Cr. |
Notes
-The sell price for all Equipment is half the buy price.
- There are only Vossk tier weapons for 3 of the weapon types: Laser, Plasma, and Missile. These are the 3 weapon types that the H’soc, the only Vossk ship, is able to equip.
- GOF1 Weapons
- GOF3D